This study explored ways to enhance individual reflection in the Serious Game uMed: Your Choice, used in medical education. Using a participatory, mixed-methods approach, eight feature concepts were developed. Based on student surveys, lecturer input, and feasibility, three features were prototyped and tested: in-game reflection notes, feedback on point allocation, and a retrospective quick run-through. All were positively received. A Socratic ChatBot for guided reflection was also positively evaluated. In-game features must be carefully designed with attention to clarity, tone, and timing. Supplementary teaching tools can further strengthen the connection between gameplay and group-based reflection.
Dr. sc. ETH Anita Thomae
Tamara Aepli, Meret Jans, Henrik Lebender
Prof. Dr. Anna Lisa Martin-Niedecken, Prof. Dr. Andrea Glässel
Digital Health Design Living Lab, USZ Institute for Complementary and Integrative Medicine (IKI), UZH Institute of Biomedical Ethics and History of Medicine (IBME)
07.02.2025 – 07.07.2025
Digital Health Design Challenge 2024/2025